MAP NAME:  Caen2

REVISION:  1.10

RELEASE DATE:  Nov 27, 2006

AUTHOR:  the bindlestiff

DESCRIPTION:  Waypoint files for the map Caen2

REQUIRES:  FritzBot ET Ver 0.70,  RTCW Enemy Territory Ver. 2.60.

HIGHLIGHTS:
	One of the main British objectives after D-Day was to capture the French city of Caen, a major crossroads in Normandy.  But the attempt failed, giving the Germans time to make preparations to mount a major defense of the city.  From mid-June to early August, 1944, British and Canadians forces battled to wrest Caen from the stubbornly-resisting Germans, turning the town into rubble in the process.   Early on in the battle, a small group of Americans carrying Allied maps of the forthcoming attack have come into contact with Axis forces near the Caen Canal.  The Axis have a damaged tank that they have to repair for use in attacking the Allied headquarters.  If they succeed in taking the maps, they must rush them to Axis headquarters using the fast boat that is tied up along the canal.  The Axis may have an easy time getting their tank going but after they cross the bridge over the canal the going will get very tough, indeed.  Wear your helmets because there will be plenty of artillery and air strikes to keep you ducking.  And bring your swim fins in case you fall in the canal!  :)                   .


USAGE:
	Find the map Caen2 on the web and place it into the \etmain folder.
	One source for the map is:  http://returntocastlewolfenstein.filefront.com/file/Caen2;46895

	Place the waypoint pack Fritz1_1.00.pk3 into the \fritzbot folder.

	From the Fritzbot ET Start menu Select map Caen2

                            -- OR --

	Open the console (tilde key) and type /map Caen2

                            -- OR --

	Create a shortcut with a command line like (adjust path as required):
	"C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 2 +map Caen2


CONTENTS:
 	Length	Date			Time			Name
 	---------      -----------		---------		--------
 	22,723	11/27/2006	10:31 AM		\bots\maps\Caen2.nav
 	12025	11/27/2006	10:14 AM		\bots\scripts\Caen2.aiscript
 	50,991	11/27/2006	10:55 AM		\maps\Caen2.script
 	708		7/21/2006		03:22 PM		\scripts\Caen2.arena
 	679		7/25/2006		04:22 PM		\configs\Caen2.bots


CHANGES:
	Ver. 1.10
		- Added the sound notification fix by McSteve.
		- Added the clipping exploit fix by Mortis to the Caen2.script.
		- Updated all the waypoint action entity numbers to be consistent with #2.
		- Changed the path node at the team door in the Allied HQ to be "Allied-only" until the HQ wall is blown and the door disappears.
		This prevents an Axis covert in disguise who, after entering and grabbing the maps, gets stuck forever trying to get out the door.
		- Added a jump from the roof to provide an exit for #4 above.
		- Added a path around the bridge MG42 construct boxes to guide bots out after getting blown there by an explosion.

KNOWN BUGS:

TO DO: